The synths, meanwhile, play the middle, helping both sides at times in an attempt to create peace. The Children and the residents of Far Harbor essentially want to destroy each other, as one wants to clear out the fog while the other embraces it. This creates an interesting power dynamic on the island. Rounding out the trio of factions is Acadia, a refuge for synths - synthetic humans created by a mysterious group known as The Institute - where they can live away from the humans who are so scared of them. They’re joined by the Children of Atom, a religious group that literally worships radiation, and sees the fog as a beautiful omen. There are the residents of Far Harbor, fiercely independent descendants of fishermen, who cling to a shrinking small town on the docks, the only oasis from the radiated fog. (It also wreaks havoc with the game’s framerate, at least on PS4, and requires you to take a regular dose of expensive Rad-X pills to avoid being poisoned.) The island is much like any other location in 'Fallout'ĭespite its looks, though, the island is much like any other location in Fallout, filled with warring factions who aren’t so good at sharing their tiny slice of irradiated land. When it’s night you can barely see a few feet in front of you. Far Harbor is shrouded in a radioactive fog, one that gives it a spooky horror movie-like feel. You ride a boat to the island - though you can fast-travel back to the mainland at any point - and, at least initially, it feels like a completely different place. The expansion is the first area of Fallout 4 to take place outside the Commonwealth, Fallout’s take on a post-apocalyptic Boston. Her dad thinks she was kidnapped, her mom thinks she just wanted to get away, but, as always, the truth is a lot more complicated. Kasumi has been chatting with a stranger over a CB radio, and eventually decided to meet that stranger on the island of Far Harbor. A family hires the synthetic detective to find their young daughter Kasumi, and you’re along for the ride. “Far Harbor” starts out as a simple missing person's case you get from Nick Valentine’s secretary. That was last Thursday - and I’ve played the game for hours every night since then. I figured I might jump in for a bit, get a feel for the island, and then move on.
It’s filled with new characters, quests, weapons, and enemies. Last week Fallout 4 developer Bethesda released the game’s first major expansion called “Far Harbor,” which adds a huge new area to the game. I dabbled in the game’s first add-on, the killer robot-filled “Automatron” in March, but I didn’t stick around much beyond that. Other games came along, and I found myself drifting away from the post-apocalyptic world. I was going to work on my settlements, building them up into places people would actually want to live, while wandering the Commonwealth wrapping up all of the quests I had left unfinished. I had grand plans after I wrapped up the main story of Fallout 4 back in November.